AI Insights · Timothy · April 2025
Top Golf Games in Uruguay: Q1 2025 Performance on Unified Platform
Explore the performance trends of the top golf games in Uruguay during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top golf games on a unified platform in Uruguay showed varied performance trends according to Sensor Tower data.
Golf Clash - Golfing Simulator from Electronic Arts saw its weekly revenue peak at about $254 in late January, with a general decline and fluctuations throughout the quarter, closing at $154. Weekly downloads started strong with 157 in mid-January but tapered off to 53 by the end of March. Active users mirrored this trend, starting at 154 and dropping to 102.
Golf Battle by Miniclip.com experienced a high of approximately $179 in revenue in mid-February. Downloads fluctuated, reaching 668 in early March, while active users were highest at the start of the quarter with over 4.4K, ending at about 3.8K.
Ultimate Golf!, also from Miniclip.com, had modest revenue peaking at $48 at the end of March. Downloads remained low, with a slight peak at 44 in late December, and active users decreased from 160 to 105 by the quarter's end.
WGT Golf showed minimal revenue, hitting a high of $47 in late February. Downloads were sparse, with minor fluctuations, and active users remained stable around 50 throughout the quarter.
Finally, Golf Rival - Multiplayer Game by Zynga Inc. saw a revenue peak of $45 at the start of the year, with a significant drop to $2 by quarter's end. Downloads started at 158, declining steadily to 13, while active users decreased from 668 to 277.
For more detailed insights and data, visit Sensor Tower.